HTML5 has a few challenges in reaching its potential in the mobile space. Although the platform offers opportunities for developers to bridge the gap between platforms, it also creates a problem with its ability to reach customers like iOS and Android markets. HTML5’s ecosystem needs channels for distribution to app stores, but the HTML5 based… Read more »
Multidimensional fragmentation – a major headache
Reading about the massive fragmentation issue that exists in Android today in a recent TechCrunch article is really an eye opener. The amount of devices games developer Animoca had available to test was a flashback to the old days of J2ME (insert shivering here). This is not news to industry insiders, and industry experts like… Read more »
What lies beyond the iTunes Appstore and Google Play
Small and medium development houses have to jump through hoops to receive app store approval. As if HTML5 wasn’t difficult enough to work with, there are a number of other problems that come with trying to submit content to additional appstores. Just like a real ecosystem can become polluted over time, the developer ecosystem that… Read more »
I HATE the Apple approvals process!
The approval process for the App Store is a love-hate relationship. It is a process that most developers state that Apple “loves,” but I “hate”. From the beginning, Apple has had very strict rules on how it would approve or deny new apps. Apple feels that the approvals process should be this way to avoid… Read more »