Posted by:


BlackBerry is arranging a “port-a-thon” to attract developers to the new BlackBerry 10 platform. In a 36 hour event, they will put a ton of technical resources and people at disposal for developers, and they’ve opened the goodie bag:

  • Developers receive $100 for each approved app (up to a max of $2000). Interesting twist as opposed to Google Play where you have to pay to submit
  • Developers submitting between 2-5 games get a free PlayBook tablet
  • A BB10 Alpha device is given to the first 100 developers who submit between 5-10 games
  • The first 10 developers who submit between 10-20 apps, get a BB10 Alpha app + a free trip to GDC in San Francisco
2012-11-15-BlackBerry-comp BlackBerry to developers: Help us please!

 

So the question is whether this will be enough to entice developers.  BlackBerry is a profitable platform, and generates significant revenues for those that are in their store, probably due to lack of apps. It is also interesting to note their heavy focus on games, no doubt due to their purchase of ScoreLoops and having Volker Hirsch head up this unit.

Posted by:


From Samsung:

Dear seller,
Thank you for being a part of Samsung Apps.Please note that the following improvements will be made to the service.
Major changes
 – Countries with paid stores added : New Zealand, Nigeria
 – Countries with P-SMS added : Philippines, Kuwait, Qatar
 – Date of Implementation for Seller Office: November 09, 2012
 ※ Buyers can purchase applications and use the P-SMS payment method at the store of the applicable country from December 2012.
Additional Announcement
 – The function, ‘Add Device’ has been deleted: The function for adding a device has been deleted, as multiple device groups can be registered for a single item of content from June.
 ※ If you want to add a new device, click [Update Application] on the application details page.
 ※ If you want to register a new device group with a different binary, click [Add New Application].

Posted by:


From Samsung:

We have made selling game applications in Brazilian stores more convenient.
 – Before : An MJ/DEJUS certification must be acquired.
 – After : If an application has an ESRB or PEGI certificate instead of an MJ/DEJUS certificate, it will be assigned the corresponding MJ/DEJUS age classification.
 – If it does not have an age classification from any official agency, it will be automatically provided with an 18+ rating for sales.
 – Effective from : Thursday 1st November, 2012
< Additional Announcement >
The checking process for Android updates has been changed.
 – Before : Version check by Version Name
 – After : Version check by Version Code
When updating applications, the Version Code of the binary you are updating must be higher than that of the binary previously registered.
※ The Version Name refers to the version of the application that is displayed for buyers via the channel.

Posted by:


From Google:

We’re writing to let you know that we will be introducing Buyer’s Currencies in two new countries, India and Russia. All prices for these locales will be in the Indian Rupee (INR) and Russian Ruble (RUB) currencies, respectively. Please visit the Google Play Developer Console to set prices for these new countries by October 25, 2012.

IMPORTANT: If you have not manually set pricing for the additional countries in the Google Play Android Developer Console by October 25, 2012, Google Play will automatically assign Buyer’s Currency prices for your products. Google Play assigns a price based on the price of your app in your home currency, converted to each target currency using the exchange rate on that day. This is a one-time conversion associated with the transition to the new Buyer’s Currency model. If you have already set your per-currency prices manually, Google Play will not override them.

You can continue to set and adjust the prices of your apps at any time, in your home currency and in any Buyer’s Currency available.

For more information about how Buyer’s Currency works, please visit the Google Play Help Center:

http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1169947

Posted by:


From Samsung:

We understand that it can be a hassle to enter the binary file information when you register applications and we have tried to improve the Seller Office service based on your comments and opinions. Please note the following improvements have been made to device recommendations and category settings.

1. When you upload a binary file, compatible devices are recommended automatically.
– These improvements to application registration have been made for your convenience: some information entered in the manifest is now detected automatically and compatible devices are recommended based on that information, as well as information entered manually by the Seller.
– Target OS: bada, Android
– Auto Detection Items: App ID, API Level, Version (common), Mobile Network, VoIP (so far only available for Android), and more
– Other Manual Input Items: S Pen and more
– Effective from: Wednesday 10th October, 2012

2. Now, an additional category can be set when registering an application.
To help Sellers who had difficulty selecting only one category, because of the variety of features on their applications, you can now select up to 2 categories per application.
Primary Category: required / Secondary Category: optional
Effective from: Wednesday 10th October, 2012

Posted by:


If you have published anything to the Vodafone AppSelect store, you would have recently gotten this message (although chances are you have not, which is probably why this message was sent out in the first place):

Due to technical and operational considerations, Vodafone AppSelect will now close on 21 November 2012, which is earlier than anticipated and originally communicated. Accordingly, please take this email as formal notice that we will be closing AppSelect and ending our agreement with you on 21 November 2012.

Question is, is this a signal of the coming fall of the mobile operator app store? Rumors are certainly plentiful in the marketplace and many have predicted their downfall. Certainly a lot of mobile operators have proven that they are not good enough to be retailers, but still there are others that have been moderately successful. Mobile operators can more often than not customize the home screen on phones, and they can provide direct billing. These are important pillars for discovery and easy of charging – but they still need to be experts at content retailing. The unraveling has begun – but who will survive among the operators?

Posted by:


Everyone who develops for Android knows about the Google Play store. Slightly more sophisticated publishers go beyond Google Play and feature in the Amazon Appstore, Samsung Apps or possibly even Getjar. In report after report the number one thing developers look for when choosing a platform is reach. Naturally this also extends to the app stores that they choose to support. At CodeNgo we agree that reach is an important factor when choosing what stores to submit to but it’s not the only factor developers should consider consider. In addition to looking at reach developers should also look at the competition in your category, the app store’s track record of delivering installs and the promotional opportunities offered by the app store. With this in mind we’ll introduce you to 3 alternate Android App Stores that you should be in that you’re not.

Let’s start with Mobango, a multi-platform free app store. Mobango has over 8 million users and has delivered over 1 billion downloads to date across all content areas. It’s user base is strong in the U.S. and India followed by Europe and Asia. Their interface is clear and easy to use, but what we like best about Mobango is it’s promotional platform. They offer a non-incentivized cost per install program (aka pay per download) that delivers quality installs at a fraction of the cost of most other app marketing vehicles. Looking to drive installs for less then $1 per install? If so, then you’ll want to have a look at Mobango.

Another great independent app store that is just off the radar for most developers is the SlideMe App marketplace. SlideMe is preloaded on over 120 OEM’s devices and has global reach. We like it because it has a large user base (2nd only to Google Play according to SlideMe), it supports payment processors of your choosing at a fraction of the cost of Google Play and developers speak highly of it. The submission process is simple and the approval process comes back quickly!

Finally we get to the Opera Store. This one didn’t originally make our list but a combination of recent changes to the promotional opportunities through the store plus the popularity of the browser in developing markets (Brazil, Russia, India, South Africa) makes Opera unique among the major independent app stores. Don’t expect a huge lift right away but this store is one to watch.

If you’re not already in these app stores then you’re missing downloads today!

zemified_e 3 Alternate Android app stores you should be in but aren't

Posted by:


From Amazon App Store:

As part of our ongoing effort to help our developers reach new customers, you can now submit your apps for distribution later this year in Japan. In addition, we are only a few weeks away from launching the Kindle Fire family of tablets in the United Kingdom, France, Germany, Italy, and Spain. To be prepared, localize and submit your apps now in the Amazon Mobile App Distribution Portal.

We’ve included some resources below to help you localize and market your apps worldwide.

How to Localize Your Apps

How to Market Your Apps

How to Optimize Your Apps for Kindle Fire Tablets

AWS re:Invent
Don’t miss your chance to attend AWS re:Invent to hear from AWS experts and mobile app developers like you to learn how to make the most of AWS. The AWS re:Invent conference will be the perfect opportunity for you and your team to dive deep into AWS and partner services that will enable you to improve time-to-market, address scalability issues, optimize performance, and lower your costs.

Follow us and stay up to date with our developer blog and Twitter. Post your questions on our developer forums or, if you need extra help, contact the Amazon team directly.

Posted by:


We have mentioned before that Microsoft Windows is definitely there in terms of developer mindshare. However, developer support towards iOS and Android is so dominant due to those platform’s reach, and for Android, it was also considered by developers to be the easiest to develop for:

2012-09-23-Developer-Economics-2011-Ease-of-development-Source-Vision-Mobile The Windows effect may be coming

However, now it seems like Microsoft has been able to take advantage of something they have done so well for so long in the PC space: Provide excellent tools to ease development. According to Taiwanese ISV’s, development costs for Windows Mobile is 1/3 rd that of Android, mainly due to the development tools. The claims from Taiwan are actually quite staggering, and it would be interesting to hear if other developers in other countries feel the same.

Of course, reach is still a problem for Microsoft, and it is quite clear that Windows as a phone OS still struggles when you look at at markets like the US:

2012-09-23-US-smartphones-OS-share The Windows effect may be coming

So the question the becomes, what will it take for Microsoft to increase its market share?  Well, the obvious is more phones that people want to buy. For quite some time, Nokia has been the only company putting out any new Windows Phones, which of course Microsoft paid a hefty price for. Nokia is also an early supporter of Windows Phone 8, but the question remains whether the new Lumia’s will move the needle with consumers (Tomi Ahonen and Asymco seem to think they will not, which is too bad given Elop’s statement that this may be Nokia’s last chance).

However, there is hope in that other handset manufacturers like Samsung and HTC may move the needle, and they have certainly made good looking devices. Whether any of these first batch devices are good enough is quite questionable, but probably Windows Phone 8 is only a “Galaxy Siii away” from grabbing significant market share (I realized the pun in this one after writing it).

We fundamentally believe that consumer sentiment and loyalty is fickle, and really it should only take 1 really, really good device for consumers to embrace Windows Phone 8.

So assuming there will be good phones out there, what are the other things Microsoft has to get right?  Well, there are a few. There has to be a healthy app eco-system beyond development tools. This is where Microsoft may be struggling, by closing the non-Microsoft shops and forcing sales through Windows Marketplace. While a closed system works well for Apple, we do not subscribe to that other players should follow the closed system strategy. iTunes is actually not good for the majority of app developers (90% make less than expected according to Vision Mobile), and having one place for discovery and purchase simply creates and over crowded space too quickly. Furthermore, the large app stores offer very little innovation in terms of content presentation, discovery or marketing (excluding Amazon here as they are the stand out as expected).

To get a healthy app eco-system, one must also have good business models in place. It should mean a free choice of in-app billing systems, so as to not constrain what developers are using. Here Microsoft for now is making the right decision by allowing developers to choose what they want to use.

So do we believe Windows Phone 8 will become a viable third OS?  If some really good devices get made, and Microsoft does not over regulate the app market eco-system, there is no denying they will have the backing of the developers, and then eventually the consumers.