CodeNgo’s Chris Jones was interviewed by Aussie Tech Heads last week. This is a video blog for the really, really tech interested people in Australia. Not only did they like us, they wanted to introduce us to VCs! This was a fun one to be part of, and hopefully only the first of many. The… Read more »
Carnival of the Mobilists #278
We are thrilled to be hosting our first Carnival of the Mobilists, which we shamelessly take as a hallmark of the quality of our writings :). We have come across several good stories this week to share with the mobile community. Device fragmentation, testing and lessons from LiMo Jonathan Kohl writes about what a mobile… Read more »
Google Analytics for your app – a key tool for developers coming soon
Google almost very quietly last week announced their new engine for in-app analytics. The new Mobile App Analytics plugin looks very impressive, and allows for both the usual you expect from Google, such as analyzing where visitors come from, usage engagement metrics, setting goals for user behavior and more. Perhaps one of the more exciting… Read more »
Going local: The importance of language for mobile app revenues
You’ve spent all the hard work making the app – designing, coding, testing, debugging, debugging, debugging, porting – and finally you are ready to publish it world wide to as many app stores as you can, but with one problem: Your app – and the associated marketing material – is in one language, possibly two…. Read more »
When the love for our mobile is just too much…
So it is not really a secret that we are addicted to our phones, whether smartphones or not. Mobile guru Tomi Ahonen has long ago pointed out this addiction and even argued we should stop calling it a mobile phone. But a recent study from Mobile Mindset is down right scary: Now forget that these… Read more »
Should you sell your mobile app?
You’ve spent months(?) slaving away creating the next cool app. You drop it in iTunes and/or Google Play and sit and wait. And wait. And wait. Chances are you will make very little money. Research from Vision Mobile has shown that most developers are disappointed with revenues (Do check out their latest Developer Economics report!… Read more »
3 things you need to know as a mobile app developer before considering subscription models
Both Google and Amazon are touting subscription as the thing you should be looking at if you are a mobile app developer. The principle is quite simple as described by Amazon: So essentially it allows you to set up a recurring charge, but with very little other functionality. Google’s subscription is more advanced and ties… Read more »
In-app subscription – a Game Changer?
Google recently announced they will be supporting subscription billing in their in-app billing engine. A Senior Vice President for Glu said “In-app subscriptions allow us to offer entirely new types of products, things that just weren’t possible before,” — “This is huge for us and game developers in general.” So will subscription really be this… Read more »
Multidimensional fragmentation – a major headache
Reading about the massive fragmentation issue that exists in Android today in a recent TechCrunch article is really an eye opener. The amount of devices games developer Animoca had available to test was a flashback to the old days of J2ME (insert shivering here). This is not news to industry insiders, and industry experts like… Read more »
What lies beyond the iTunes Appstore and Google Play
Small and medium development houses have to jump through hoops to receive app store approval. As if HTML5 wasn’t difficult enough to work with, there are a number of other problems that come with trying to submit content to additional appstores. Just like a real ecosystem can become polluted over time, the developer ecosystem that… Read more »