Everyone who develops for Android knows about the Google Play store. Slightly more sophisticated publishers go beyond Google Play and feature in the Amazon Appstore, Samsung Apps or possibly even Getjar. In report after report the number one thing developers look for when choosing a platform is reach. Naturally this also extends to the app… Read more »
Are Android users cheap?
There have been a number of articles and research on how much less Android users spend vs iOS users. The latest research from Lightspeed Research confirms that this is still the case: Now with Android currently being the dominant OS, you would think that demographically both Android and iOS should represent a broad selection of… Read more »
In-app subscription – a Game Changer?
Google recently announced they will be supporting subscription billing in their in-app billing engine. A Senior Vice President for Glu said “In-app subscriptions allow us to offer entirely new types of products, things that just weren’t possible before,” — “This is huge for us and game developers in general.” So will subscription really be this… Read more »
What lies beyond the iTunes Appstore and Google Play
Small and medium development houses have to jump through hoops to receive app store approval. As if HTML5 wasn’t difficult enough to work with, there are a number of other problems that come with trying to submit content to additional appstores. Just like a real ecosystem can become polluted over time, the developer ecosystem that… Read more »
