The Windows effect may be coming

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We have mentioned before that Microsoft Windows is definitely there in terms of developer mindshare. However, developer support towards iOS and Android is so dominant due to those platform’s reach, and for Android, it was also considered by developers to be the easiest to develop for: However, now it seems like Microsoft has been able… Read more »

Vodafone launches in-app billing

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Message from Vodafone: Firstly, thanks for using our shop proposition ‘Vodafone AppSelect’ to distribute your apps. We’re writing to let you know that over the coming weeks we’ll be making a number of changes to the Vodafone Apps Publication Platform. These changes will be related to the following: • A new improved, streamlined publication platform… Read more »

3 things you need to know as a mobile app developer before considering subscription models

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Both Google and Amazon are touting subscription as the thing you should be looking at if you are a mobile app developer. The principle is quite simple as described by Amazon: So essentially it allows you to set up a recurring charge, but with very little other functionality. Google’s subscription is more advanced and ties… Read more »

In-app subscription – a Game Changer?

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Google recently announced they will be supporting subscription billing in their in-app billing engine. A Senior Vice President for Glu said “In-app subscriptions allow us to offer entirely new types of products, things that just weren’t possible before,” — “This is huge for us and game developers in general.” So will subscription really be this… Read more »

Multidimensional fragmentation – a major headache

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Reading about the massive fragmentation issue that exists in Android today in a recent TechCrunch article is really an eye opener. The amount of devices games developer Animoca had available to test was a flashback to the old days of J2ME (insert shivering here). This is not news to industry insiders, and industry experts like… Read more »